2008-11-03

character wip

here is my character so far, It started out with these concepts:

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then I made a model sheet to get the shape and to figure a way to model it:

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then I went in photoshop to make a rough shape and to get the front-side proportions right

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then I used blender3d to model it.

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I started out with a sphere, and extruded faces to match the shape.
I still have some tweaking to do to the base of the model and I have to add the hands before I put the details...

poly count: 368

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